The Ultimate 2D Game Character Design & Animation Course
Learn how to design and animate a character in Photoshop that can stand up as professional work
Looking to start creating professional game graphics and animations? Or maybe you’re on a quest to start making money as a game graphic designer? In any case you’ve come to the right place.
The Ultimate Character Design and Animation for 2D Games course will show you how to create high quality stylized characters and animations for games that will stand up as professional work. The techniques taught in this course can be translated into just about any asset creation for games. This course will enhance or give you skills in the world of digital art creation - or your money back!
The course is your track to building amazing attractive character animations and ultimately - make you money! Whether for your own games or for other peoples projects.
This course will take you from having little knowledge in Photoshop to creating professional characters and animations in as little as 1 week.
So what else is in it for you?
- Some basic drawing skills
- Photoshop or a free trial version of it
- Tablet or mouse
What am I going to get from this course?
- Design your own character
- Build your character in Photoshop
- Animate your character for a 2D game
Who is the target audience?
- Student looking to learn how to design and animate characters
- Students wanting to add a new skill to there digital art tool belt
- Students ready to learn and work hard
Android Application Developer, Technobd Web Solutions (Pvt.) Ltd.
Section 1: Getting started
Lecture 1 Welcome to the course! Introduction
Lecture 2 How to get a guaranteed win out of this course!
Lecture 3 Join the Facebook Support Group and share your designs!
Lecture 4 What you will need to complete this course and free Photoshop!
Lecture 5 What is character design?
Lecture 6 Researching your character and reference.
Lecture 7 Learn the importance of reference and how to use it
Lecture 8 Get your questions answered in the Q & A section of this course!
Lecture 9 Learning Basic Photoshop tools!
Lecture 10 How layers work, its simple!
Lecture 11 Lear how to find the exact same colors I use throughout the course
Lecture 12 Learn how to upload a physical sketch into photoshop
Lecture 13 Don't forget to save your work!
Section 2: Building your characters from scratch in Photoshop!
Lecture 14 Sketching and Brainstorming: The sky's the limit!
Lecture 15 Learn how to refine your thumbnail sketches
Lecture 16 Creating the final drawing of your character
Lecture 17 Adding black and white values to your character part 1
Lecture 18 Adding black and white values to your character part 2
Lecture 19 Learn how to add color to your character using color layers and clipping masks!
Lecture 20 Adjusting your image to look Amazing!
Lecture 21 Creating a face for your character
Lecture 22 Learning how to select layer shapes and clipping masks to create the googles
Lecture 23 Learn how to paint in the shadow on your characters costume!
Lecture 24 Finishing up your character's costume details
Lecture 25 Creating the detail for the sword!
Lecture 26 Making some awesome adjustments and touches to your character!
Lecture 27 Getting started with your second character!
Lecture 28 Learn to build the body for your Character
Lecture 29 Building your characters costume and weapon
Section 3: Animation!
Lecture 30 Overview of the walk cycle
Lecture 31 Where to download the walk cycle resources?
Lecture 32 Building the first frame of your walk cycle!
Lecture 33 Learn what a sprite sheet document is and how to build one
Lecture 34 Building the second frame of your walk cycle!
Lecture 35 Building the third frame of your walk cycle!
Lecture 36 Creating the mock up for your walk cycle animation
Lecture 37 Over view of the jump cycle!
Lecture 38 Where to find the jump cycle resources?
Lecture 39 Building the first frame of the jump cycle!
Lecture 40 Building the second frame of the jump cycle!
Lecture 41 Building the third frame of the jump cycle!
Lecture 42 Building the fourth frame of the jump cycle!
Lecture 43 Creating the mock up for your jump cycle animation!
Lecture 44 building the hover animation cycle!
Lecture 45 Preparing your sprite sheet and exporting it as a .png
Lecture 46 Creating the mock up for the hover cycle animation!
Lecture 47 Building your animation from your sprite sheet in Unity
Lecture 48 Best reference to continue your learning
Section 4: Where and how to find jobs creating digital art
Lecture 49 Creating a profile on Freelancer
Lecture 50 Freelancing site links
Lecture 51 Travel the world while you work!
Lecture 52 Writing a killer proposal to your employer
Lecture 53 Pricing your bid
Lecture 54 Example of a killer proposal!
Lecture 55 Course conclusion
Section 5: Retired lectures
Lecture 56 Researching your character and reference.
Lecture 57 Creating a face for your character
Lecture 58 Adding black and white values to your character part 1